Client
piranhaBar
BreakDown
Motion Capture
Developer (Web/UE4)
The main idea with this feature is to make it possible for several manipulators to use different interfaces (laptop/desktop/mobile/tablets) at the same time to manipulate the same character in real-time and each one it would have different controllers like as:
• Dynamic;
• Face Gestures;
• Springs;
• Muscles;
• Turn on or/off Assets as shotguns and clothes;
• Blending characters as Strong or Weak or any other whatever it takes.
This feature allows the director will be able to strike a pose in real time without the necessity of an animator or several other post-processing actions.