My name is Ricardo Ferro

This is me

My first contact with computers and programming was in 1985 with a HotBit, more known as MSX, which was a computer of 8 bits and had Basic to program. Since then, I have worked in various areas of computers: Programming, Software/Hardware Maintenance, Network, Graphic area and now 3D, Mobile and Games.
I always liked technology area and I am always learning new things.
I am a very hard-working and dedicated person at learning, because I have always been self-educated.
… and summarizing, I’ve been working with CGI since 2005, when I got into GP2 Studios(São Paulo), since then I’ve worked in many projects and studios. I’m have been working as a generalist for several years, so I have a solid knowledge about production in general, and today I have been working as a 3D Artist and Special project developer (Mobile, Games and Interactivity) to O2 Filmes.
You can check my projects, wips and studies in this site and I hope you enjoy it. Feel free to contact me anytime by site http://www.ricardoferro.com or email ricardo@ricardoferro.com
I’m avaible for new experiences and positions.
Softwares:
3D Studio Max, Maya, Houdini (Basic), Nuke(Basics), Adobe(Photoshop, After Effects, Illustrator), PFTrack, Unity and Unreal.

EDUCATION

2013

Computer Engineering (Incomplete)
Anhembi Morumbi

1997

Programming Technologist (Complete)
Abeu

SOFTWARES

3D

Autodesk 3D Studio Max
Autodesk Maya
Houdini

ENGINE

Unreal
Unity

COMPOSITION

Nuke
Davinci
After Effects

2D

Adobe Illustrator
Adobe Photoshop
Corel Draw

SKILLS

SPECIFIC

CAT Rigging
MAX Script
MEL Script
Software Maintenance

DEVELOPER

MAX Script
MEL Script
C#
Python

OTHERS

Web Design
Augmented Reality (AR)
Oculus Rift
Leap Motion
Google CardBoard
MS Office

IMDB CREDITS

2018 – PLUFT

Work in Progress

Stereo Tracking
3D Artist

2018 – 10 SEGUNDOS

Work in Progress

Tracking
Crowd
MaxScript Developer

2018 – Carlinhos e Carlão

Work in Progress

Tracking

2018 – Amor dá Trabalho

Work in Progress

Tracking
Vehicle Rigging

2018 – Farofeiros

Tracking
Vehicle Rigging

2017 – Policia Federal

Tracking
Vehicle Rigging

2017 – Divórcio

Tracking

2017 – Malasartes e o Duelo com a Morte

Tracking
3D Artist
MelScript & Python Developer

2017 – TOC

Transtornada Obsessiva Compulsiva

Tracking

2017 – 13 Dias (TV Series)

Tracking
Vehicle Rigging
Crowd

2016 – Eh Fada

Tracking
Layout 3D

2016 – Mundo Cão

Crowd
Motion Capture

2015 – Zoom

Rigging
VR Developer

2015 – O Duelo

3D Artist
Digital Compositor
Developer

2015 – Carrossel

Rigging
Animation

2015 – Travessia

Rigging
3D Artist

2014 – Copa de Elite

Crowd
3D Artist

2014 – Que Monstro te Mordeu (TV Series)

Compositor Digital 3D Jr.
Texture & Illumination

2011 – 360

3D Artist

2011 – Xingu

Xcode/Unity Developer

2010 – VIPs

Developer

WORK

O2 Filmes

05/2009 – Today

3D Artist
Programmer and Development of New Technologies
Augmented Reality, Oculus Rift
Leap Motion, CardBoard, Mobile

Folcclore

01/2009 – 04/2009

3D Artist
Programmer and Development of New Technologies

Matilda Estudios

04/2008 – 09/2008

3D Artist
Developer

Twiin Studio

2007

3D Artist

Pix Post

2007

3D Artist

GP2 Estudios

05/2005 – 03/2007

3D Artist
Compositor and DVD Authoring

PRESS

Jornal Brasil Econômico

O2 Filmes – Xingu App

Stash Magazine #30

Stash Magazine #28

Motiongrapher